
# NOTE: do not add any comments here. the RN ini file reading 
# system is very easy to break.


# switch to enable or disable the definition of the order of 
# the levels in the main game menu. should be set to :0 or :1

ENABLE_LEVEL_ORDER  1


# if the above switch equals 0, all directories in \levels
# are collected and added to the level menu list in game.
# the following defines a list, that enables you to exclude 
# subdirectories from the game level list.

DIRECTORY_TO_SKIP global
DIRECTORY_TO_SKIP ps2files
DIRECTORY_TO_SKIP DummyLevel
#DIRECTORY_TO_SKIP A01_i
#DIRECTORY_TO_SKIP A01_i_Riot
#DIRECTORY_TO_SKIP A01_Escape_Asylum
#DIRECTORY_TO_SKIP A02_The_Old_House
#DIRECTORY_TO_SKIP A03_i
#DIRECTORY_TO_SKIP A03_Neighbourhood
#DIRECTORY_TO_SKIP A04_SM_Nightclub
DIRECTORY_TO_SKIP A05_i
DIRECTORY_TO_SKIP A05_History_Museum
#DIRECTORY_TO_SKIP A06_i
#DIRECTORY_TO_SKIP A06_CIA_Trap
#DIRECTORY_TO_SKIP A07_i
#DIRECTORY_TO_SKIP A07_Tolerance_Zone
DIRECTORY_TO_SKIP A07_Tolerance_Zone2
#DIRECTORY_TO_SKIP A07_2Tolerance_Zone
DIRECTORY_TO_SKIP A08_i
#DIRECTORY_TO_SKIP A08_Sorority_House
DIRECTORY_TO_SKIP A08_o
#DIRECTORY_TO_SKIP A09_i
#DIRECTORY_TO_SKIP A09_Burn
#DIRECTORY_TO_SKIP A10_Brothel
#DIRECTORY_TO_SKIP A11_i
#DIRECTORY_TO_SKIP A11_Medicine_Lab
#DIRECTORY_TO_SKIP A11_o
#DIRECTORY_TO_SKIP A12_i
#DIRECTORY_TO_SKIP A12_Plaza
#DIRECTORY_TO_SKIP A12_o
DIRECTORY_TO_SKIP A13_UNUSED
#DIRECTORY_TO_SKIP A14_i
#DIRECTORY_TO_SKIP A15_i
#DIRECTORY_TO_SKIP A15_Cemetery
#DIRECTORY_TO_SKIP A16_i
#DIRECTORY_TO_SKIP A16_TV_Studio
#DIRECTORY_TO_SKIP A16_o
#DIRECTORY_TO_SKIP A17_i
#DIRECTORY_TO_SKIP A17_Creepy_Farm
#DIRECTORY_TO_SKIP A17_o
#DIRECTORY_TO_SKIP A18_i
#DIRECTORY_TO_SKIP A18_Manor
#DIRECTORY_TO_SKIP A18_o
DIRECTORY_TO_SKIP A19_UNUSED
#DIRECTORY_TO_SKIP A20_i
#DIRECTORY_TO_SKIP A20_End
#DIRECTORY_TO_SKIP A20_E1
#DIRECTORY_TO_SKIP A20_E2
#DIRECTORY_TO_SKIP A20_o
#DIRECTORY_TO_SKIP A21_New_House
#DIRECTORY_TO_SKIP A21_i
#DIRECTORY_TO_SKIP A21_o
#DIRECTORY_TO_SKIP A22_i
DIRECTORY_TO_SKIP A23_Bonus2
DIRECTORY_TO_SKIP A24_Bonus3
DIRECTORY_TO_SKIP A25_Bonus4
DIRECTORY_TO_SKIP A26_Bonus5
#DIRECTORY_TO_SKIP B00_TestJumpnClimb
#DIRECTORY_TO_SKIP B01_EnvExecutions
#DIRECTORY_TO_SKIP B02_TestRendColl
DIRECTORY_TO_SKIP B03_TestPhysProp
DIRECTORY_TO_SKIP B04_TestHuntrnVis
#DIRECTORY_TO_SKIP B05_TestPatrol
#DIRECTORY_TO_SKIP B06_TestLures
#DIRECTORY_TO_SKIP B07_TestEffects
#DIRECTORY_TO_SKIP B08_TestSurfaces
#DIRECTORY_TO_SKIP B09_TestWeapons
DIRECTORY_TO_SKIP HB_Testlevel
DIRECTORY_TO_SKIP HB_Testlevel2
DIRECTORY_TO_SKIP TrigbyTest
DIRECTORY_TO_SKIP TrigbyTest
DIRECTORY_TO_SKIP tutcutscene
DIRECTORY_TO_SKIP tutguns
DIRECTORY_TO_SKIP tutor
DIRECTORY_TO_SKIP tutsave


# define order of levels as they should appear in the game menu
# this is only taken into account if ENABLE_LEVEL_ORDER equals 1.

LEVEL A01_Escape_Asylum
LEVEL A02_The_Old_House
LEVEL A04_SM_Nightclub
LEVEL A07_I
LEVEL A14_SugarFactory
LEVEL A07_2Tolerance_Zone
LEVEL A10_Brothel
LEVEL A12_Plaza
LEVEL A06_CIA_Trap
LEVEL A09_Burn
LEVEL A11_Medicine_Lab
LEVEL A16_TV_Studio
LEVEL A17_Creepy_Farm
LEVEL A03_Neighbourhood
LEVEL A15_Cemetery
LEVEL A18_Manor
LEVEL A13_UNUSED
LEVEL A19_UNUSED
LEVEL A20_End
LEVEL A20_E1
LEVEL A20_E2
LEVEL A05_History_Museum
LEVEL A08_Sorority_House
LEVEL A21_New_House
LEVEL A23_Bonus2
LEVEL A24_Bonus3
LEVEL A25_Bonus4
LEVEL A26_Bonus5
LEVEL B01_EnvExecutions
LEVEL B02_TestRendColl
LEVEL B03_TestPhysProp
LEVEL B04_TestHuntrnVis
LEVEL B05_TestPatrol
LEVEL B06_TestLures
LEVEL B07_TestEffects
LEVEL B08_TestSurfaces
LEVEL B09_TestWeapons
LEVEL HB_Testlevel
LEVEL HB_Testlevel2
LEVEL TrigbyTest
LEVEL tutcutscene
LEVEL tutguns
LEVEL tutor
LEVEL tutsave
LEVEL global
LEVEL ps2files
LEVEL DummyLevel
LEVEL A05_History_Museum
LEVEL A08_Sorority_House

<END>
